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Andrew111888
Sun 14th Nov '04, 11:05am
http://www.livejournal.com/users/ea_spouse/

Generally, the gist of the following article is EA Games was forcing its employees to work seven days a week, 13 hours each (9AM
-10PM) and was paying them no overtime and was giving them no other benefits for their 85 hour week.

Source: http://www.gamespot.com/news/2004/11/11/news_6112998.html
Employees readying class-action lawsuit against EA

A lawyer representing the plaintiffs addresses a proposed class-action lawsuit seeking unpaid overtime from the world's biggest third-party publisher.

Yesterday, a blog entry from the spouse of a worker at Electronic Arts lashed out against the game giant. "The current mandatory hours are 9am to 10pm--seven days a week--with the occasional Saturday evening off for good behavior (at 6:30pm)," read the post, which went on to claim that EA employees receive no overtime, "comp" time, or additional vacation for their efforts.


The veracity of the claims in the online rant is difficult to confirm. However, GameSpot News decided to investigate the matter--and found that there might be some truth behind the blogger's anger.

Following a tip from an informed source, GameSpot contacted attorney Robert C. Schubert, a partner at the San Francisco law firm Schubert & Reed. He said that he has initiated legal proceedings to start a class-action lawsuit on behalf of a group of EA employees. "We are seeking unpaid overtime for a good number of [EA] employees who weren't [properly] paid," Schubert told GameSpot this afternoon. "EA contends they were exempt," Schubert said. "We contend otherwise."

To recover the money they feel is owed to them, said employees are trying to file a class-action lawsuit against EA seeking overtime pay. On July 29, the complaint Jamie Kirschenbaum vs. Electronic Arts, Inc. was filed in San Mateo Superior Court. Kirschenbaum is one of the members of The Sims 2 design team, although his current employment status at EA could not be clarified as of press time.

However, to initiate a class-action suit, a group must first be first certified as a "class" by the court. Schubert also said that until a class is certified by the court, he couldn't say how many individuals would seek to participate in the legal action. "We haven't been certified as a class yet," he said, admitting that certification "is a big battle."

And it looks like the lines for that battle are already being drawn. GameSpot was sent a copy of an e-mail purportedly sent to Electronic Arts employees over the summer, alerting them to the lawsuit. The e-mail went so far as to inform them that if they chose to participate in the lawsuit by joining the class, if it were to be certified, there would be no repercussions.

The e-mail, while not yet confirmed as authentic, frames the dispute between the proposed class and Electronic Arts as follows:

"On July 29, 2004, a class-action lawsuit was filed against Electronic Arts Inc. ("EA"). This communication responds to earlier e-mail communications from EA management regarding the litigation. The lawsuit alleges that EA improperly classified some of its employees, including 'animators,' 'modelers,' 'texture artists,' 'lighters,' 'background effects artists,' and 'environmental artists' as exempt from overtime, and therefore failed to pay those employees overtime compensation. Plaintiff's action seeks statutory penalties, damages, restitution, and injunctive relief.

"EA denies plaintiff's claim. It is EA's position that it treats its employees fairly and lawfully, and that it has properly classified its employees within the meaning of the law. The plaintiff is seeking to bring this lawsuit on behalf of himself and to represent a proposed class of current and former EA employees as a class action. The court has not yet certified this case as a class action.

"If the case is certified, members of the class will be notified as directed by the court, and may be given the opportunity to be excluded from the class ('opting out'), or to hire their own lawyers to represent them.

"EA will not retaliate against employees for exercising legal rights, including by participating in the proposed class action."

According to Schubert, the most recent action taken by the court was the denial of a motion by EA that would have stopped the certification process in its tracks.

E-mails to Electronic Arts requesting comment had not been returned at press time.

Dean C
Sun 14th Nov '04, 1:08pm
Wow is all I can say to that.

DarknessDivine
Sun 14th Nov '04, 1:28pm
Union! That's what they will get now..better believe it..

Wayne Luke
Sun 14th Nov '04, 2:05pm
If EA Games is in California and the employees are salaried as opposed to being paid on an hourly basis then they are exempt from overtime laws. Simple as that.

Doesn't mean it won't go to court though. Would require changes in existing law though.

As for unionizing, they probably have that option but unions don't hold very much weight in California after the disastrous supermarket strike a year ago. In fact, some unions have disbanded locally as a direct result of that strike.

DarknessDivine
Sun 14th Nov '04, 2:09pm
Unions are much anyway, my husband works for one and they never do what needs doing. But they do make sure overtime is fair and so on.

UHN_ED
Sun 14th Nov '04, 2:22pm
If EA Games is in California and the employees are salaried as opposed to being paid on an hourly basis then they are exempt from overtime laws. Simple as that.


No. I read an article on this; and they are still breaking the law. Apparently the employee needs to make over $90,000 a year in order for them to be exempt.

ManagerJosh
Sun 14th Nov '04, 2:54pm
Well we are assuming EA Employees are making less than 90k. What if they aren't? So far, I haven't seen anything that said how much EA Employees are making.

tgillespie
Sun 14th Nov '04, 4:38pm
It is just another case of another wealthy American just trying to get even wealthier. I've been to the EA campus and their employes work in the best atmosphere I've ever seen. They've got a gym, a pool, a very nice cafeteria, and awesome offices/cubicals. All software developers know that when release date is near, your life is development. It is sad but true.

Andrew111888
Sun 14th Nov '04, 4:50pm
The article states that the project was always on schedule and for months on end they would be doing crunch time despite the fact it wasn't needed.

ManagerJosh
Mon 15th Nov '04, 6:54am
after much thought, I think we need more evidence besides an ex-employee's testimony.

I have the urge to email some people at Maxis/EA and see if they can pass any information along through more "private" channels.

Tempting really...

Jerry
Mon 15th Nov '04, 7:17am
13 hours a day !!! Luxury ...........

Wayne Luke
Mon 15th Nov '04, 1:13pm
No. I read an article on this; and they are still breaking the law. Apparently the employee needs to make over $90,000 a year in order for them to be exempt.

This isn't true. I worked salaried most of my life and was always exempt from overtime. Of course most of my employers wouldn't worry if I took two hours instead of 1 for lunch or showed up a couple hours late one day and left early on another. Both my wife and my mother-in-law worked in human resources for one the largest insurance companies in the country and they confirm this.